Tag Archives: OpenFrameworks

Boids and Tentacles in OpenFrameworks

It has been a while since I have posted something, but I have a few projects that I never posted from last semester. Here are two to start off with.
Boids in 3D

Boids in 3D from Nick Hardeman on Vimeo.
This project utilizes flocking and Craig Reynold’s boids to move about a 3D environment. The boids circle [...]

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