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<channel>
	<title>Nick Hardeman</title>
	<atom:link href="http://nickhardeman.com/feed/" rel="self" type="application/rss+xml" />
	<link>http://nickhardeman.com</link>
	<description>Blog about design and technology in various forms</description>
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		<item>
		<title>Sphere Displacement</title>
		<link>http://nickhardeman.com/495/sphere-displacement/</link>
		<comments>http://nickhardeman.com/495/sphere-displacement/#comments</comments>
		<pubDate>Tue, 31 Jan 2012 15:01:28 +0000</pubDate>
		<dc:creator>NickHardeman</dc:creator>
				<category><![CDATA[Experiment]]></category>
		<category><![CDATA[Open Frameworks]]></category>
		<category><![CDATA[displacement map]]></category>
		<category><![CDATA[glsl shader]]></category>
		<category><![CDATA[height map]]></category>
		<category><![CDATA[OpenFrameworks]]></category>

		<guid isPermaLink="false">http://nickhardeman.com/?p=495</guid>
		<description><![CDATA[Playing around with ofxMPMFluid to create a displacement map for a sphere.]]></description>
			<content:encoded><![CDATA[<p>
<iframe src="http://player.vimeo.com/video/35936697?title=0&amp;byline=0&amp;portrait=0" width="645" height="484" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe>
</p>
<p>
Playing around with <a href="https://github.com/obviousjim/ofxMPMFluid" target="_blank">ofxMPMFluid</a> to create a displacement map for a sphere.
</p>
<p>
<a href="http://www.flickr.com/photos/95943853@N00/6794227619/" title="Sphere Displacement by NHardeman, on Flickr"><img src="http://farm8.staticflickr.com/7158/6794227619_3e655b7650_z.jpg" width="640" height="508" alt="Sphere Displacement"></a></p>
<p><a href="http://www.flickr.com/photos/95943853@N00/6794227517/" title="Screen Shot 2012-01-31 at 1.42.42 AM by NHardeman, on Flickr"><img src="http://farm8.staticflickr.com/7022/6794227517_4319158e1f_z.jpg" width="640" height="508" alt="Screen Shot 2012-01-31 at 1.42.42 AM"></a></p>
<p><a href="http://www.flickr.com/photos/95943853@N00/6794227273/" title="Screen Shot 2012-01-31 at 1.40.53 AM by NHardeman, on Flickr"><img src="http://farm8.staticflickr.com/7012/6794227273_5a8e97ce93_z.jpg" width="640" height="508" alt="Screen Shot 2012-01-31 at 1.40.53 AM"></a></p>
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		</item>
		<item>
		<title>Gif Recorder Processing Application</title>
		<link>http://nickhardeman.com/491/gif-recorder-processing-application/</link>
		<comments>http://nickhardeman.com/491/gif-recorder-processing-application/#comments</comments>
		<pubDate>Sat, 28 Jan 2012 22:54:59 +0000</pubDate>
		<dc:creator>NickHardeman</dc:creator>
				<category><![CDATA[processing]]></category>
		<category><![CDATA[Animated Gif]]></category>
		<category><![CDATA[Gif Creator]]></category>
		<category><![CDATA[Record Animated Gif]]></category>

		<guid isPermaLink="false">http://nickhardeman.com/?p=491</guid>
		<description><![CDATA[This week we gave a talk and workshop at RIT. The students already knew the basics of Processing, so I put together some examples using external libraries to show how Processing could be extended. As I was searching processing&#8217;s libraries page I noticed a gif player / exporter library by Patrick Meister. He posted some [...]]]></description>
			<content:encoded><![CDATA[<p>
This week we gave a <a href="http://nickhardeman.com/490/rit-talk-and-workshop/" title="RIT Talk and Workshop">talk and workshop at RIT</a>. The students already knew the basics of <a href="http://processing.org">Processing</a>, so I put together some examples using external libraries to show how Processing could be extended. As I was searching <a href="http://processing.org/reference/libraries/">processing&#8217;s libraries</a> page I noticed a <a href="http://www.extrapixel.ch/processing/gifAnimation/">gif player / exporter</a> library by Patrick Meister. He posted some sample code to make the process easier and I put together a quick application for recording gifs from your computer&#8217;s camera.
</p>
<p>
<a href="http://www.flickr.com/photos/95943853@N00/6778215571/" title="Processing Gif Recorder by NHardeman, on Flickr"><img src="http://farm8.staticflickr.com/7163/6778215571_4104d7aeb4_o.gif" width="320" height="240" alt="Processing Gif Recorder"></a>
</p>
<p><span id="more-491"></span></p>
<p>
Download the <a href='http://nickhardeman.com/blog/wp-content/uploads/2012/01/gif_recorder.zip'>gif_recorder_source.zip</a> for processing 2.0a4.
</p>
<p>
Download the application ~(35MB). Pretty big file size for such a simple app.</p>
<ul>
<li><a href='http://nickhardeman.com/blog/wp-content/uploads/2012/01/gifRecorder_app.macosx32.zip'>gifRecorder_app.macosx32</a></li>
<li><a href='http://nickhardeman.com/blog/wp-content/uploads/2012/01/gifRecorder_app.linux_.zip'>gifRecorder_app.linux</a></li>
<li><a href='http://nickhardeman.com/blog/wp-content/uploads/2012/01/gifRecorder_app.windows32.zip'>gifRecorder_app.windows32</a></li>
<li><a href='http://nickhardeman.com/blog/wp-content/uploads/2012/01/gifRecorder_app.windows64.zip'>gifRecorder_app.windows64</a></li>
</ul>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>RIT Talk and Workshop</title>
		<link>http://nickhardeman.com/490/rit-talk-and-workshop/</link>
		<comments>http://nickhardeman.com/490/rit-talk-and-workshop/#comments</comments>
		<pubDate>Sat, 28 Jan 2012 21:53:19 +0000</pubDate>
		<dc:creator>NickHardeman</dc:creator>
				<category><![CDATA[processing]]></category>
		<category><![CDATA[Talk]]></category>
		<category><![CDATA[RIT]]></category>
		<category><![CDATA[Workshop]]></category>

		<guid isPermaLink="false">http://nickhardeman.com/?p=490</guid>
		<description><![CDATA[Anthony and I recently gave a talk about the Lab and the type of work and projects that we create. We displayed Twelement and many clever tweets that showed up in real time on the large projection. We also did a processing workshop.]]></description>
			<content:encoded><![CDATA[<p>Anthony and I recently gave a talk about the Lab and the type of work and projects that we create. </p>
<p><a href="http://www.flickr.com/photos/95943853@N00/6766390915/" title="Talk by NHardeman, on Flickr"><img src="http://farm8.staticflickr.com/7168/6766390915_acb3f9554f.jpg" width="500" height="331" alt="Talk"></a> </p>
<p>We displayed Twelement and many clever tweets that showed up in real time on the large projection.</p>
<p><a href="http://www.flickr.com/photos/95943853@N00/6766391061/" title="Students by NHardeman, on Flickr"><img src="http://farm8.staticflickr.com/7005/6766391061_6802ca007f.jpg" width="500" height="331" alt="Students"></a></p>
<p>We also did a <a href="http://http://processing.org/" target="_blank">processing</a> workshop.</p>
<p>
<a href="http://www.flickr.com/photos/95943853@N00/6766391173/" title="Workshop by NHardeman, on Flickr"><img src="http://farm8.staticflickr.com/7149/6766391173_4dc7c0d8e0.jpg" width="500" height="331" alt="Workshop"></a>
</p>
<p><span id="more-490"></span></p>
<p>
<a href="http://www.flickr.com/photos/95943853@N00/6766391281/" title="Workshop by NHardeman, on Flickr"><img src="http://farm8.staticflickr.com/7153/6766391281_4dcd7d737d.jpg" width="331" height="500" alt="Workshop"></a></p>
<p><a href="http://www.flickr.com/photos/95943853@N00/6766391409/" title="Workshop by NHardeman, on Flickr"><img src="http://farm8.staticflickr.com/7174/6766391409_2e63a7166a.jpg" width="331" height="500" alt="Workshop"></a></p>
<p><a href="http://www.flickr.com/photos/95943853@N00/6766391553/" title="Kinect Example by NHardeman, on Flickr"><img src="http://farm8.staticflickr.com/7001/6766391553_133a1c2d31.jpg" width="500" height="331" alt="Kinect Example"></a></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Wreather Head</title>
		<link>http://nickhardeman.com/486/wreather-head/</link>
		<comments>http://nickhardeman.com/486/wreather-head/#comments</comments>
		<pubDate>Tue, 20 Dec 2011 18:26:03 +0000</pubDate>
		<dc:creator>NickHardeman</dc:creator>
				<category><![CDATA[Experiment]]></category>
		<category><![CDATA[ofxFaceTracker]]></category>
		<category><![CDATA[OpenFrameworks]]></category>
		<category><![CDATA[wreath]]></category>
		<category><![CDATA[WreatherHead]]></category>

		<guid isPermaLink="false">http://nickhardeman.com/?p=486</guid>
		<description><![CDATA[A quick app just in time for the holidays. Blinking your eyes creates berry branches and moving your eyebrows up and down makes thin branches. The colors of the branches are based on the camera feed. Moving your head influences the direction of the branches. A slight clockwise or counter-clockwise force is applied to help [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://nickhardeman.com/blog/wp-content/uploads/2011/12/wreath_work.jpg"><img src="http://nickhardeman.com/blog/wp-content/uploads/2011/12/wreath_work-1024x682.jpg" alt="" title="wreath_work" width="645" height="429" class="alignnone size-large wp-image-487" /></a></p>
<p><iframe src="http://player.vimeo.com/video/33975779?title=0&amp;byline=0&amp;portrait=0" width="645" height="411" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></p>
<p>A quick app just in time for the holidays. Blinking your eyes creates berry branches and moving your eyebrows up and down makes thin branches. The colors of the branches are based on the camera feed. Moving your head influences the direction of the branches. A slight clockwise or counter-clockwise force is applied to help obtain the &#8220;wreath&#8221; effect.</p>
<p>Download the mac osx <a href='http://nickhardeman.com/blog/wp-content/uploads/2011/12/WreatherHead.zip'>WreatherHead app</a> to make your own.<br />
<em>Not compatible with osx Lion.</em></p>
<p><span id="more-486"></span><br />
<strong>Glitch</strong><br />
<a href="http://www.flickr.com/photos/95943853@N00/6513365167/" title="Wreath Glitch by NHardeman, on Flickr"><img src="http://farm8.staticflickr.com/7151/6513365167_3c45d42047_z.jpg" width="640" height="361" alt="Wreath Glitch"></a></p>
<p><strong>Too Many Forces</strong><br />
<a href="http://www.flickr.com/photos/95943853@N00/6513365075/" title="Too many forces by NHardeman, on Flickr"><img src="http://farm8.staticflickr.com/7015/6513365075_9a757e8c00_z.jpg" width="640" height="361" alt="Too many forces"></a></p>
<p><strong>Eyes Open</strong><br />
<a href="http://www.flickr.com/photos/95943853@N00/6513344053/" title="Wreather Head Debug 01 by NHardeman, on Flickr"><img src="http://farm8.staticflickr.com/7006/6513344053_6715b2cfb1_z.jpg" width="640" height="387" alt="Wreather Head Debug 01"></a></p>
<p>Using FaceTracker by Jason Saragih <a href="http://web.mac.com/jsaragih/FaceTracker/FaceTracker.html">web.mac.com/jsaragih/FaceTracker/FaceTracker.html</a><br />
ofxFaceTracker addon by Kyle McDonald <a href="http://github.com/kylemcdonald/ofxFaceTracker">github.com/kylemcdonald/ofxFaceTracker</a><br />
Made with <a href="http://openFrameworks openframeworks.cc/">openFrameworks openframeworks.cc/</a></p>
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		<item>
		<title>Extrude Any Font into 3D</title>
		<link>http://nickhardeman.com/481/extrude-any-font-into-3d/</link>
		<comments>http://nickhardeman.com/481/extrude-any-font-into-3d/#comments</comments>
		<pubDate>Mon, 21 Nov 2011 16:48:47 +0000</pubDate>
		<dc:creator>NickHardeman</dc:creator>
				<category><![CDATA[Open Frameworks]]></category>
		<category><![CDATA[extrude font]]></category>
		<category><![CDATA[OpenFrameworks]]></category>

		<guid isPermaLink="false">http://nickhardeman.com/?p=481</guid>
		<description><![CDATA[For the video below, I needed a way to extrude any font into 3D objects for use with ofxBullet. There are many ways to do this and other examples using OpenFrameworks in this thread. My approach was a little more complicated than it should have been, but it worked. I used the following to get [...]]]></description>
			<content:encoded><![CDATA[<p>For the video below, I needed a way to extrude any font into 3D objects for use with ofxBullet.</p>
<p><iframe src="http://player.vimeo.com/video/27835420?title=0&amp;byline=0&amp;portrait=0" width="630" height="473" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></p>
<p>
There are many ways to do this and other examples using OpenFrameworks in this <a href="http://forum.openframeworks.cc/index.php/topic,6938.0.html" target="_blank">thread</a>. My approach was a little more complicated than it should have been, but it worked. I used the following to get the paths of the letters for any font:</p>

<div class="wp_syntax"><table><tr><td class="line_numbers"><pre>1
2
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</pre></td><td class="code"><pre class="c" style="font-family:monospace;"><span style="color: #339933;">&lt;</span>code<span style="color: #339933;">&gt;</span>
ofPath path <span style="color: #339933;">=</span> font.<span style="color: #202020;">getCharacterAsPoints</span><span style="color: #009900;">&#40;</span>letter<span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span>
vector <span style="color: #339933;">&lt;</span>ofPolyline<span style="color: #339933;">&gt;</span> polys <span style="color: #339933;">=</span> path.<span style="color: #202020;">getOutline</span><span style="color: #009900;">&#40;</span><span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span>
<span style="color: #666666; font-style: italic;">// resample the font points so that we have a point every (x) pixels;</span>
<span style="color: #b1b100;">for</span> <span style="color: #009900;">&#40;</span><span style="color: #993333;">int</span> i <span style="color: #339933;">=</span> <span style="color: #0000dd;">0</span><span style="color: #339933;">;</span> i <span style="color: #339933;">&lt;</span> polys.<span style="color: #202020;">size</span><span style="color: #009900;">&#40;</span><span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span> i<span style="color: #339933;">++</span><span style="color: #009900;">&#41;</span> <span style="color: #009900;">&#123;</span>
&nbsp;
	<span style="color: #666666; font-style: italic;">// now resample and draw new dots</span>
	ofPolyline sampled <span style="color: #339933;">=</span> polys<span style="color: #009900;">&#91;</span>i<span style="color: #009900;">&#93;</span>.<span style="color: #202020;">getResampledBySpacing</span><span style="color: #009900;">&#40;</span>samplePixels<span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span>
	sampledPolys.<span style="color: #202020;">push_back</span><span style="color: #009900;">&#40;</span> sampled <span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span>
	<span style="color: #666666; font-style: italic;">// outline</span>
	<span style="color: #b1b100;">for</span> <span style="color: #009900;">&#40;</span><span style="color: #993333;">int</span> j <span style="color: #339933;">=</span> <span style="color: #0000dd;">0</span><span style="color: #339933;">;</span> j <span style="color: #339933;">&lt;</span> sampled.<span style="color: #202020;">size</span><span style="color: #009900;">&#40;</span><span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span> j<span style="color: #339933;">++</span><span style="color: #009900;">&#41;</span> <span style="color: #009900;">&#123;</span>
		points.<span style="color: #202020;">push_back</span><span style="color: #009900;">&#40;</span> ofVec3f<span style="color: #009900;">&#40;</span>sampled<span style="color: #009900;">&#91;</span>j<span style="color: #009900;">&#93;</span>.<span style="color: #202020;">x</span><span style="color: #339933;">,</span> sampled<span style="color: #009900;">&#91;</span>j<span style="color: #009900;">&#93;</span>.<span style="color: #202020;">y</span><span style="color: #339933;">,</span> <span style="color: #0000dd;">0</span>.<span style="color: #009900;">&#41;</span><span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span>
	<span style="color: #009900;">&#125;</span>
<span style="color: #009900;">&#125;</span>
<span style="color: #339933;">&lt;/</span>code<span style="color: #339933;">&gt;</span></pre></td></tr></table></div>

<p/>
<span id="more-481"></span></p>
<p>
I also draw the letter into an FBO for later use. I triangulate the points using ofxDelaunay and remove points if they are not inside the letter polygon. After that, I simply duplicate the remaining points and move them in z-space to make the extrusion. Check out the example below for the full source.
</p>
<p>
Check out some of the images.
</p>
<p>
<a href="http://nickhardeman.com/blog/wp-content/uploads/2011/11/Screen-shot-2011-11-21-at-11.31.08-AM.png"><img src="http://nickhardeman.com/blog/wp-content/uploads/2011/11/Screen-shot-2011-11-21-at-11.31.08-AM-512x403.png" alt="" title="Screen shot 2011-11-21 at 11.31.08 AM" width="512" height="403" class="alignnone size-medium wp-image-483" /></a><br />
<a href="http://nickhardeman.com/blog/wp-content/uploads/2011/11/Screen-shot-2011-11-21-at-11.31.29-AM.png"><img src="http://nickhardeman.com/blog/wp-content/uploads/2011/11/Screen-shot-2011-11-21-at-11.31.29-AM-512x403.png" alt="" title="Screen shot 2011-11-21 at 11.31.29 AM" width="512" height="403" class="alignnone size-medium wp-image-484" /></a>
</p>
<p>
<a href='http://nickhardeman.com/blog/wp-content/uploads/2011/11/Text-2-3D.zip'>Download the XCode Project for OF 007. Text 2 3D.</a></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Art &amp;&amp; Code 3D</title>
		<link>http://nickhardeman.com/463/art-code-3d/</link>
		<comments>http://nickhardeman.com/463/art-code-3d/#comments</comments>
		<pubDate>Mon, 24 Oct 2011 22:05:22 +0000</pubDate>
		<dc:creator>NickHardeman</dc:creator>
				<category><![CDATA[Press]]></category>
		<category><![CDATA[award]]></category>
		<category><![CDATA[press]]></category>

		<guid isPermaLink="false">http://nickhardeman.com/?p=463</guid>
		<description><![CDATA[I just got back fromt the truly inspirational DIY 3D sensing event Art &#038;&#038; Code 3D at Carnegie Mellon University. I was one of 34 presenters for the speed presentations that must be under 7 minutes. I presented Follow This!, a twitter based first person shooter game I made using the kinect. I very excited [...]]]></description>
			<content:encoded><![CDATA[<p>I just got back fromt the truly inspirational DIY 3D sensing event <a href="http://artandcode.com/3d/" target="_blank">Art &#038;&#038; Code 3D</a> at Carnegie Mellon University. I was one of 34 presenters for the <a href="http://artandcode.com/3d/otherevents/speed-presentations" title="speed presentations" target="_blank">speed presentations</a> that must be under 7 minutes. I presented <a href="http://nickhardeman.com/460/follow-this/" title="Follow This!">Follow This!</a>, a twitter based first person shooter game I made using the kinect. I very excited when the audience voted the project #3 of 34!! I won this kinect plushie! Thank you to everyone who voted.</p>
<p><a href="http://nickhardeman.com/blog/wp-content/uploads/2011/10/IMAG0138.jpg"><img src="http://nickhardeman.com/blog/wp-content/uploads/2011/10/IMAG0138-512x306.jpg" alt="" title="Kinnie the Kinect Plushie" width="512" height="306" class="alignnone size-medium wp-image-464" /></a></p>
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		</item>
		<item>
		<title>Follow This!</title>
		<link>http://nickhardeman.com/460/follow-this/</link>
		<comments>http://nickhardeman.com/460/follow-this/#comments</comments>
		<pubDate>Thu, 20 Oct 2011 08:10:52 +0000</pubDate>
		<dc:creator>NickHardeman</dc:creator>
				<category><![CDATA[Installation]]></category>
		<category><![CDATA[Gatling Gun]]></category>
		<category><![CDATA[Gatling Gun Arms]]></category>
		<category><![CDATA[Kinect]]></category>
		<category><![CDATA[kinect game]]></category>
		<category><![CDATA[ofxBullet]]></category>
		<category><![CDATA[OpenFrameworks]]></category>
		<category><![CDATA[xbox kinect]]></category>

		<guid isPermaLink="false">http://nickhardeman.com/?p=460</guid>
		<description><![CDATA[Follow This! is a first person shooter game utilizing the Microsoft Kinect camera. Input a twitter search term to create birds, varying based on the loaded tweets. Once all of the tweets have been gathered, you are equipped with gatling gun arms. Aiming your arms in physical space is reflected in the game. Open your [...]]]></description>
			<content:encoded><![CDATA[<p><iframe src="http://player.vimeo.com/video/29032379?title=0&amp;byline=0&amp;portrait=0" width="645" height="363" frameborder="0" webkitAllowFullScreen allowFullScreen></iframe></p>
<p>
Follow This! is a first person shooter game utilizing the Microsoft Kinect camera. Input a twitter search term to create birds, varying based on the loaded tweets. Once all of the tweets have been gathered, you are equipped with gatling gun arms. Aiming your arms in physical space is reflected in the game. Open your hands to fire and pulverize as many birds as possible, earning score multipliers for quick hits. You must blast an increasing minimum amount of birds to advance to the next level, if not, fail whale; game over.
</p>
<p>
Curious, having trouble, a debug screen displays the various digital images generated by the Kinect camera and provides some brief instructions / help.
</p>
<p>
Thanks for all the help from the <a href="http://openframeworks.cc">OF community</a>!
</p>
<p>The game uses the Kinect for user control</p>
<p><a href="http://www.flickr.com/photos/95943853@N00/6257763480/" title="Level Begin screen by NHardeman, on Flickr"><img src="http://farm7.static.flickr.com/6096/6257763480_b05c6758b9_z.jpg" width="640" height="400" alt="Level Begin screen"></a></p>
<p>Users control their gatling gun arms independently by aiming their arms in physical space and fire by opening their hands.</p>
<p><a href="http://www.flickr.com/photos/95943853@N00/6257764236/" title="Close up by NHardeman, on Flickr"><img src="http://farm7.static.flickr.com/6177/6257764236_dd3f85d636_z.jpg" width="640" height="400" alt="Close up"></a></p>
<p>Earn score multipliers by shooting birds in rapid succession.</p>
<p><a href="http://www.flickr.com/photos/95943853@N00/6257764346/" title="Got a x2 Multiplier by NHardeman, on Flickr"><img src="http://farm7.static.flickr.com/6031/6257764346_4d03e777ba_z.jpg" width="640" height="400" alt="Got a x2 Multiplier"></a></p>
<p>When users have their hands closed, the guns do not fire.</p>
<p><a href="http://www.flickr.com/photos/95943853@N00/6257233691/" title="User hands closed by NHardeman, on Flickr"><img src="http://farm7.static.flickr.com/6050/6257233691_7f4480273d_z.jpg" width="640" height="400" alt="User hands closed"></a></p>
<p>The red rocket bird explodes into bird-seeking rockets when shot.</p>
<p><a href="http://www.flickr.com/photos/95943853@N00/6257766494/" title="Explode Rocket Bird by NHardeman, on Flickr"><img src="http://farm7.static.flickr.com/6215/6257766494_e3a0145453_z.jpg" width="640" height="400" alt="Explode Rocket Bird"></a></p>
<p>Shoot birds quickly to get a kill frenzy.</p>
<p><a href="http://www.flickr.com/photos/95943853@N00/6257235175/" title="Kill Frenzy and Rockets by NHardeman, on Flickr"><img src="http://farm7.static.flickr.com/6107/6257235175_7328a1dc17_z.jpg" width="640" height="400" alt="Kill Frenzy and Rockets"></a></p>
<p>Check out the top highscores.</p>
<p><a href="http://www.flickr.com/photos/95943853@N00/6257768252/" title="High Scores Screen by NHardeman, on Flickr"><img src="http://farm7.static.flickr.com/6044/6257768252_5a8088ec60_z.jpg" width="640" height="400" alt="High Scores Screen"></a></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Mornick Photography</title>
		<link>http://nickhardeman.com/456/mornick-photography/</link>
		<comments>http://nickhardeman.com/456/mornick-photography/#comments</comments>
		<pubDate>Thu, 20 Oct 2011 08:04:54 +0000</pubDate>
		<dc:creator>NickHardeman</dc:creator>
				<category><![CDATA[Online]]></category>

		<guid isPermaLink="false">http://nickhardeman.com/?p=456</guid>
		<description><![CDATA[Check out the site mornick.com]]></description>
			<content:encoded><![CDATA[<p><iframe src="http://player.vimeo.com/video/30840006?title=0&amp;byline=0&amp;portrait=0" width="645" height="411" frameborder="0" webkitAllowFullScreen allowFullScreen></iframe></p>
<p>Check out the site <a href="http://www.mornick.com/" target="_blank">mornick.com</a></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Smash it, Shoot it, Break it</title>
		<link>http://nickhardeman.com/424/smash-it-shoot-it-break-apart-3d-models/</link>
		<comments>http://nickhardeman.com/424/smash-it-shoot-it-break-apart-3d-models/#comments</comments>
		<pubDate>Wed, 17 Aug 2011 22:08:33 +0000</pubDate>
		<dc:creator>NickHardeman</dc:creator>
				<category><![CDATA[Experiment]]></category>
		<category><![CDATA[3D Physics]]></category>
		<category><![CDATA[Bullet Physics]]></category>
		<category><![CDATA[Interactive 3D Physics]]></category>
		<category><![CDATA[ofxBullet]]></category>
		<category><![CDATA[OpenFrameworks]]></category>

		<guid isPermaLink="false">http://nickhardeman.com/blog/?p=424</guid>
		<description><![CDATA[In this application, the text is dynamically created in 3D by using ofxDelaunay triangulation and then extruding along the text outline. I tested it on 5 fonts, two of them being rather complex outlines and it worked with a good amount of accuracy. There is a breakdown of the 3D text creation process at the [...]]]></description>
			<content:encoded><![CDATA[<p><iframe src="http://player.vimeo.com/video/27835420?title=0&amp;byline=0&amp;portrait=0" width="550" height="413" frameborder="0"></iframe></p>
<p>In this application, the text is dynamically created in 3D by using ofxDelaunay triangulation and then extruding along the text outline. I tested it on 5 fonts, two of them being rather complex outlines and it worked with a good amount of accuracy. There is a breakdown of the 3D text creation process at the end of the video, although it is not very descriptive, you get the general idea. </p>
<p>Both the decomposition of the dynamic text and loaded 3D models is done on the fly and is based on the examples provided by Bullet. </p>
<p>Didn&#8217;t spend too much time on the sounds as you can probably tell.</p>
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		</item>
		<item>
		<title>Lab Rat T-Shirt</title>
		<link>http://nickhardeman.com/418/lab-rat-t-shirt/</link>
		<comments>http://nickhardeman.com/418/lab-rat-t-shirt/#comments</comments>
		<pubDate>Tue, 26 Jul 2011 16:00:54 +0000</pubDate>
		<dc:creator>NickHardeman</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://nickhardeman.com/blog/?p=418</guid>
		<description><![CDATA[I traced over a pencil drawing with Illustrator and then laser cut this little guy with some friends at IDEO. I then used the stencil to spray paint the design onto a t-shirt. First I made a sketch in pencil and scanned it in. Then I traced it in Adobe Illustrator to make the stencil [...]]]></description>
			<content:encoded><![CDATA[<p>I traced over a pencil drawing with Illustrator and then laser cut this little guy with some friends at IDEO. I then used the stencil to spray paint the design onto a t-shirt.</p>
<p><a href="http://www.flickr.com/photos/95943853@N00/5977705511/" title="Lab Rat Shirt by NHardeman, on Flickr"><img src="http://farm7.static.flickr.com/6126/5977705511_b3c7085972.jpg" width="500" height="334" alt="Lab Rat Shirt"></a><br />
<span id="more-418"></span><br />
<a href="http://www.flickr.com/photos/95943853@N00/5977705261/" title="Lab Rat Stencil by NHardeman, on Flickr"><img src="http://farm7.static.flickr.com/6002/5977705261_50b06de2bd.jpg" width="500" height="334" alt="Lab Rat Stencil"></a></p>
<p><a href="http://www.flickr.com/photos/95943853@N00/5977705161/" title="Lab Rat Stencil by NHardeman, on Flickr"><img src="http://farm7.static.flickr.com/6134/5977705161_4c98db611f.jpg" width="500" height="334" alt="Lab Rat Stencil"></a></p>
<p><a href="http://www.flickr.com/photos/95943853@N00/5977705367/" title="Lab Rat Spray Painted Shirt by NHardeman, on Flickr"><img src="http://farm7.static.flickr.com/6011/5977705367_31d2e2d94b.jpg" width="334" height="500" alt="Lab Rat Spray Painted Shirt"></a></p>
<p>First I made a sketch in pencil and scanned it in.<br />
<a href="http://www.flickr.com/photos/95943853@N00/6003903395/" title="Lab Rat Beaker Sketch by NHardeman, on Flickr"><img src="http://farm7.static.flickr.com/6021/6003903395_26ee4cea16.jpg" width="277" height="500" alt="Lab Rat Beaker Sketch"></a><br />
<br/><br />
Then I traced it in Adobe Illustrator to make the stencil for the laser cutter.<br />
<a href="http://www.flickr.com/photos/95943853@N00/6003903445/" title="Labrat Beaker Trace in Ilustrator by NHardeman, on Flickr"><img src="http://farm7.static.flickr.com/6123/6003903445_e037af8404.jpg" width="387" height="500" alt="Labrat Beaker Trace in Ilustrator"></a></p>
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