Playing around with ofxMPMFluid to create a displacement map for a sphere.
3D Physics Acrylic AMFPHP Arduino AS3 Audio Reactive Audio Visualizer Bullet Physics Coconut code Daito electroshock FFT Analysis Flash GLSL HP7475 HPGL interactive Interactive 3D Physics iOS iPad iPhone Case Kinect leds mapping Math New York Times OF ofxBullet OpenCV OpenFramekworks OpenFrameworks OpenGL open source OSX Painting PenPlotter physical computing Projection Mapping smoothing smoothing function TraditionalFineArt Unity3d Utils Visualizer Wallpaper Water Color Watercolor WatercolorAndPen xbox kinect XCode
Want to collaborate? Interested in a project? Want more information? Want to chat?
I would love to hear from you.
Drop me a line at nickhardeman [at] gmail [dot] com