Kinected Portraits is a series that explores the relationship between computer generated depth information and human perception. The Microsoft Kinect is used to capture the depth information and the associated color image of the subject. A mesh is created from the depth information with densely packed lines representing darker areas and more loosely packed lines for lighter areas. The mesh lines are traced over the watercolor by hand to give them a delicate, intimate feel. The ‘mesh hatching’ not only provides a shading method similar to ‘cross hatching,’ but also represents the portrait conveyed by computer data. Read about the process here.
Self-Portrait – 14.75″ x 16″ – watercolor and pen on paper, 2013 Nick Hardeman
Victoria – 19″ x 26″ – watercolor and pen on paper, 2013 Nick Hardeman
Ryan – 23″ x 19″ – watercolor and pen on paper, 2013 Nick Hardeman
Kimmie Jean – 22.5″ x 27″ – watercolor and pen on paper, 2013 Nick Hardeman