Kinected Portraits<\/em> is a series that explores the relationship between computer generated depth information and human perception. The Microsoft Kinect is used to capture the depth information and the associated color image\u00a0of the subject. A mesh is created from the depth information with densely packed lines representing darker areas and more loosely packed lines for lighter areas. \u00a0The mesh lines are traced over the watercolor by hand to give them a delicate, intimate feel. The ‘mesh hatching’ not only provides a shading method similar to ‘cross hatching,’ but also represents the portrait conveyed\u00a0by computer data. Read about the process here<\/a>.<\/p>\n <\/a><\/p>\n Self-Portrait<\/strong> – 14.75″ x 16″ – watercolor and pen on paper,\u00a0<\/em>2013 Nick Hardeman<\/p>\n <\/p>\n <\/a><\/p>\n Victoria – <\/strong>19″ x 26″\u00a0– watercolor and pen on paper,\u00a0<\/em><\/em>2013 Nick Hardeman<\/p>\n <\/p>\n
\n